SkeletonGrid constructor

const SkeletonGrid({
  1. Key? key,
  2. int columns = 2,
  3. int itemCount = 4,
  4. double aspectRatio = 1,
  5. bool shimmer = true,
})

Implementation

const SkeletonGrid({
  super.key,
  this.columns = 2,
  this.itemCount = 4,
  this.aspectRatio = 1,
  this.shimmer = true,
});