Writable<T> constructor

Writable<T>({
  1. T? state,
  2. bool setInitialState = true,
})

Implementation

Writable({T? state, bool setInitialState = true}) {
  if (setInitialState)
    _controller = ModifiedBehaviorSubject<StateSnapshot<T>>.seeded(
        _initialState(state));
  else
    _controller = ModifiedBehaviorSubject<StateSnapshot<T>>();
}