ModifiedBehaviorSubject<T>.seeded constructor
ModifiedBehaviorSubject<T>.seeded (
- T value, {
- void onListen()?,
- void onCancel()?,
- bool sync = false,
Implementation
factory ModifiedBehaviorSubject.seeded(
T value, {
void Function()? onListen,
void Function()? onCancel,
bool sync = false,
}) {
return ModifiedBehaviorSubject._(BehaviorSubject<T>.seeded(value,
onListen: onListen, onCancel: onCancel, sync: sync));
}