ModelListBloc class
Constructors
- ModelListBloc({required ModelProvider modelProvider})
Properties
- hashCode → int
- 
  The hash code for this object.
  no setterinherited
- isClosed → bool
- 
  Whether the bloc is closed.
  no setterinherited
- modelProvider → ModelProvider
- 
  
  final
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
- state → ModelListState
- 
  The current state.
  no setterinherited
- 
  stream
  → Stream<ModelListState> 
- 
  The current stream of states.
  no setterinherited
Methods
- 
  addError(Object error, [StackTrace? stackTrace]) → void 
- 
  Reports an errorwhich triggersonErrorwith an optional StackTrace.inherited
- 
  close() → Future< void> 
- 
  Closes the instance.
This method should be called when the instance is no longer needed.
Once closeis called, the instance can no longer be used.inherited
- 
  emit(ModelListState state) → void 
- 
  Updates the stateto the providedstate.emitdoes nothing if thestatebeing emitted is equal to the currentstate.inherited
- 
  findModelById(String modelId) → Model 
- 
  loadDynamicModels(List< Model> modelsFromCode) → Future<void> 
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  onChange(Change< ModelListState> change) → void
- 
  Called whenever a changeoccurs with the givenchange. Achangeoccurs when a newstateis emitted.onChangeis called before thestateof thecubitis updated.onChangeis a great spot to add logging/analytics for a specificcubit.inherited
- 
  onError(Object error, StackTrace stackTrace) → void 
- 
  Called whenever an erroroccurs and notifiesBlocObserver.onError.inherited
- 
  preloadModelsFromCode(List< Model> modelsFromCode) → Future<void> 
- 
  reloadDynamicModels() → Future< void> 
- 
  toString() → String 
- 
  A string representation of this object.
  inherited
- 
  tryToFindModelById(String modelId) → Model? 
- 
  tryToFindModelByIdChecked(String modelId) → Future< Model?> 
- 
  waitUntilLoading() → Future< void> 
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  inherited