unlinkFacebookInstantGame method

  1. @override
Future<void> unlinkFacebookInstantGame({
  1. required Session session,
  2. required String signedPlayerInfo,
  3. Map<String, String>? vars,
})
override

Implementation

@override
Future<void> unlinkFacebookInstantGame({
  required model.Session session,
  required String signedPlayerInfo,
  Map<String, String>? vars,
}) async {
  final request = api.AccountFacebookInstantGame()
    ..signedPlayerInfo = signedPlayerInfo
    ..vars.addAll(vars ?? {});

  await _client.unlinkFacebookInstantGame(
    request,
    options: _getSessionCallOptions(session),
  );
}