localeOf static method
- @Deprecated('This function was found to be unhelpful.')
- BuildContext? context, {
- bool? allowLocaleChange,
Record the device's Locale at that point in time. Traditionally placed in a build() function.
Implementation
@Deprecated('This function was found to be unhelpful.')
static Locale? localeOf(BuildContext? context, {bool? allowLocaleChange}) {
Locale? locale;
if (context != null) {
// May return null if unable to determine Localization.
locale = Localizations.maybeLocaleOf(context);
}
if (locale != null) {
// Assign it as the App's Locale if not assigned yet.
_appLocale ??= locale;
if (_deviceLocale == null) {
_deviceLocale = locale;
} else if (locale != _deviceLocale) {
// The device's Locale has changed.
_deviceLocale = locale;
// allowLocaleChange parameter takes precedence over the field, allowDeviceChangeLocale
final change = allowLocaleChange == null && allowDeviceChangeLocale;
if (change || allowLocaleChange!) {
// The App is to change Locale with this device.
setLocale(locale);
}
}
}
return locale;
}