setMembers method
Join/unjoin given player(s) to/from target player.
Implementation
Future<void> setMembers(String targetPlayer, {List<String>? playerIdsToAdd, List<String>? playerIdsToRemove}) async {
await _client.sendCommand(
'players/cmd/set_members',
args: {
'target_player': targetPlayer,
'player_ids_to_add': playerIdsToAdd,
'player_ids_to_remove': playerIdsToRemove,
},
);
}