setDebugOverlay method
Toggles renderer's debug overlay via enabled and positions it at the
given corner. Throws FFIException on failure.
Implementation
void setDebugOverlay(
Pointer<RendererHandle> renderer,
bool enabled,
int corner,
) {
_guard('Failed to set debug overlay', () {
_generated.setDebugOverlay(renderer.cast(), enabled, corner);
});
}