getNextBuffer method

Pointer<OptimizedBufferHandle> getNextBuffer(
  1. Pointer<RendererHandle> renderer
)

Returns renderer's next (back) buffer handle for drawing. Throws FFIException on a null result.

Implementation

Pointer<OptimizedBufferHandle> getNextBuffer(
  Pointer<RendererHandle> renderer,
) => _guard('Failed to get next buffer', () {
  final ptr = _checkNonNull(
    'Failed to get next buffer',
    _generated.getNextBuffer(renderer.cast()),
  );
  return ptr.cast<OptimizedBufferHandle>();
});