destroyRenderer method
void
destroyRenderer(
- Pointer<
RendererHandle> renderer, { - bool useAlternateScreen = false,
- int splitHeight = 0,
Destroys renderer, optionally restoring the main screen and reserving
splitHeight rows. Throws FFIException on failure.
Implementation
void destroyRenderer(
Pointer<RendererHandle> renderer, {
bool useAlternateScreen = false,
int splitHeight = 0,
}) {
_guard('Failed to destroy renderer', () {
_generated.destroyRenderer(
renderer.cast(),
useAlternateScreen,
splitHeight,
);
});
}