setCursorPosition method

void setCursorPosition(
  1. Pointer<RendererHandle> renderer,
  2. int x,
  3. int y,
  4. bool visible,
)

Moves renderer's terminal cursor to (x,y) and sets its visible state. Throws FFIException on failure.

Implementation

void setCursorPosition(
  Pointer<RendererHandle> renderer,
  int x,
  int y,
  bool visible,
) {
  _guard('Failed to set cursor position', () {
    _generated.setCursorPosition(renderer.cast(), x, y, visible);
  });
}