setCursorPosition method
Moves renderer's terminal cursor to (x,y) and sets its visible
state. Throws FFIException on failure.
Implementation
void setCursorPosition(
Pointer<RendererHandle> renderer,
int x,
int y,
bool visible,
) {
_guard('Failed to set cursor position', () {
_generated.setCursorPosition(renderer.cast(), x, y, visible);
});
}