render method

void render(
  1. Pointer<RendererHandle> renderer,
  2. bool force
)

Renders renderer's current frame to the terminal, redrawing everything when force is true. Throws FFIException on failure.

Implementation

void render(Pointer<RendererHandle> renderer, bool force) {
  _guard('Failed to render', () {
    _generated.render(renderer.cast(), force);
  });
}