bufferDrawTextBuffer method
void
bufferDrawTextBuffer()
Renders textBuffer into buffer at (x,y). When hasClipRect is
true, only the (clipX,clipY,clipWidth,clipHeight) region is drawn.
Throws FFIException on failure.
Implementation
void bufferDrawTextBuffer(
Pointer<OptimizedBufferHandle> buffer,
Pointer<TextBufferHandle> textBuffer,
int x,
int y,
int clipX,
int clipY,
int clipWidth,
int clipHeight,
bool hasClipRect,
) {
_guard('TextBuffer drawing failed', () {
_generated.bufferDrawTextBuffer(
buffer.cast(),
textBuffer.cast(),
x,
y,
clipX,
clipY,
clipWidth,
clipHeight,
hasClipRect,
);
});
}