ChipStyle class
Style configuration for chip appearance.
Constructors
- ChipStyle({Color? backgroundColor, Color? activeBackgroundColor, Color? borderColor, Color? activeBorderColor, Color? textColor, Color? activeTextColor, Color? iconColor, Color? activeIconColor, BorderRadius? borderRadius, EdgeInsetsGeometry? padding, TextStyle? textStyle, IconData? icon, double? iconSize})
-
const
- ChipStyle.styled({required Color color, ChipSize size = ChipSize.medium})
-
Creates a chip style with color and size combined.
factory
- ChipStyle.withColor(Color primaryColor)
-
Creates a chip style with the given primary color.
factory
Properties
- activeBackgroundColor → Color?
-
final
- activeBorderColor → Color?
-
final
- activeIconColor → Color?
-
final
- activeTextColor → Color?
-
final
- backgroundColor → Color?
-
final
- borderColor → Color?
-
final
- borderRadius → BorderRadius?
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- icon → IconData?
-
final
- iconColor → Color?
-
final
- iconSize → double?
-
final
- padding → EdgeInsetsGeometry?
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- textColor → Color?
-
final
- textStyle → TextStyle?
-
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited