drawPathCurveToAbsolute method
void
drawPathCurveToAbsolute({})
DrawPathCurveToAbsolute() draws a cubic Bezier curve from the current point to (x,y) using (x1,y1) as the control point at the beginning of the curve and (x2,y2) as the control point at the end of the curve using absolute coordinates. At the end of the command, the new current point becomes the final (x,y) coordinate pair used in the polybezier.
x1x ordinate of control point for curve beginningy1y ordinate of control point for curve beginningx2x ordinate of control point for curve endingy2y ordinate of control point for curve endingxx ordinate of the end of the curveyy ordinate of the end of the curve
Implementation
void drawPathCurveToAbsolute({
required double x1,
required double y1,
required double x2,
required double y2,
required double x,
required double y,
}) =>
_magickWandBindings.DrawPathCurveToAbsolute(
_wandPtr,
x1,
y1,
x2,
y2,
x,
y,
);