grooved2 static method

DividerPainter grooved2({
  1. double size = 3,
  2. Color? backgroundColor,
  3. Color? highlightedBackgroundColor,
  4. bool animationEnabled = DividerPainter.defaultAnimationEnabled,
  5. Duration animationDuration = DividerPainter.defaultAnimationDuration,
  6. Color color = Colors.black38,
  7. double gap = 5,
  8. int count = 7,
  9. Color? highlightedColor = Colors.black,
  10. StrokeCap strokeCap = StrokeCap.round,
  11. double thickness = 2,
  12. int? highlightedCount = 13,
})

Builds a grooved divider painter. The count parameters defines the number of grooved for each side of the axis.

Implementation

static DividerPainter grooved2(
    {double size = 3,
    Color? backgroundColor,
    Color? highlightedBackgroundColor,
    bool animationEnabled = DividerPainter.defaultAnimationEnabled,
    Duration animationDuration = DividerPainter.defaultAnimationDuration,
    Color color = Colors.black38,
    double gap = 5,
    int count = 7,
    Color? highlightedColor = Colors.black,
    StrokeCap strokeCap = StrokeCap.round,
    double thickness = 2,
    int? highlightedCount = 13}) {
  return _GroovedDividerPainter2(
      size: size,
      backgroundColor: backgroundColor,
      highlightedBackgroundColor: highlightedBackgroundColor,
      animationEnabled: animationEnabled,
      animationDuration: animationDuration,
      color: color,
      gap: gap,
      count: count,
      highlightedColor: highlightedColor,
      strokeCap: strokeCap,
      thickness: thickness,
      highlightedCount: highlightedCount);
}