multi_image_layout
Flexible Flutter layouts for mixed media grids and fullscreen viewing.
multi_image_layout lets you render single or multiple media items in adaptive
layouts, then open them in a fullscreen viewer with captions, save support, and
media-specific controls.
Features
- Adaptive layouts for
1,2,3,4, and4+items - Mixed image and video support in the same grid
- Fullscreen media viewer with swipe navigation
- Zoomable images
- Zoomable fullscreen videos
- Video autoplay with
autoPlay: trueby default - Video play/pause, mute, progress bar, elapsed time, and total duration
- Shimmer loading placeholders for network images
- Save support for images and videos
- Video cache warm-up for faster repeat playback
- Optional captions with expand/collapse support
Getting Started
Add the package to your project:
dependencies:
multi_image_layout: ^1.0.0
Import it:
import 'package:multi_image_layout/multi_image_layout.dart';
iOS
If you use the save action, add these keys to
ios/Runner/Info.plist:
<key>NSPhotoLibraryAddUsageDescription</key>
<string>This app saves images and videos to your photo library.</string>
<key>NSPhotoLibraryUsageDescription</key>
<string>This app accesses your photo library to save and manage media.</string>
Without these keys, iOS may terminate the app when save is triggered.
If you plan to load remote media, prefer https URLs. If you need http
sources, configure App Transport Security for your app.
Android
If you load remote images or videos, make sure your app has internet access:
<uses-permission android:name="android.permission.INTERNET" />
If you use the save action, request the appropriate storage or media permissions for your target Android version. For older Android versions, that may include:
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
And, where needed:
<application android:requestLegacyExternalStorage="true" ...>
Permission handling is app-specific, so you should request it from your app
layer before calling the save action. A package like
permission_handler can be used
for that flow.
Usage
Images only
MultiImageViewer(
images: const [
ImageModel(
imageUrl:
"https://4.img-dpreview.com/files/p/TS250x250~sample_galleries/3800753625/4684313123.jpg",
caption: "Caption 1",
),
ImageModel(
imageUrl:
"https://3.img-dpreview.com/files/p/TS250x250~sample_galleries/3800753625/8719688791.jpg",
caption: "Caption 2",
),
],
);
Mixed Image and Video
MultiImageViewer(
autoPlay: true,
images: const [
ImageModel(
imageUrl:
"https://4.img-dpreview.com/files/p/TS250x250~sample_galleries/3800753625/4684313123.jpg",
caption: "Image caption",
),
ImageModel.video(
videoUrl:
"https://flutter.github.io/assets-for-api-docs/assets/videos/butterfly.mp4",
caption: "Video caption",
),
ImageModel(
imageUrl:
"https://3.img-dpreview.com/files/p/TS250x250~sample_galleries/3800753625/8719688791.jpg",
caption: "Another image caption",
),
],
height: 220,
);
Disable Video Autoplay
MultiImageViewer(
autoPlay: false,
images: const [
ImageModel.video(
videoUrl:
"https://flutter.github.io/assets-for-api-docs/assets/videos/butterfly.mp4",
caption: "Tap to open and play",
),
],
);
API Notes
ImageModel
Use ImageModel(...) for images:
const ImageModel(
imageUrl: 'https://example.com/image.jpg',
caption: 'An image',
)
Use ImageModel.video(...) for videos:
const ImageModel.video(
videoUrl: 'https://example.com/video.mp4',
caption: 'A video',
)
MultiImageViewer
Common parameters:
images: media items to renderheight: layout heightwidth: optional layout widthgap: spacing between tilesradius: edge corner radiusenableSave: show or hide the save action in fullscreenautoPlay: autoplay videos in the grid and fullscreen viewernetworkImageHeaders: headers used for remote image and video requeststextStyle: style for the+Noverlay
Fullscreen Video Behavior
When a video is opened fullscreen, the viewer includes:
- play/pause
- mute/unmute
- elapsed time
- total duration
- draggable seek bar
- zoom support
Network videos are also warmed into cache to improve repeat playback speed.
Notes
- The first playback of a remote video can still take time because the player must initialize and buffer the remote media.
- Cached playback is most noticeable on repeat opens of the same video.
- Save behavior depends on platform permissions being granted by the host app.
Contributing
Contributions, issues, and feature requests are welcome.
Feel free to check the issues page.
License
This project is MIT licensed.