getOrientation method

Vector3 getOrientation(
  1. Matrix4 m
)

Implementation

Vector3 getOrientation(Matrix4 m) {
  final r = m.storage;
  return Vector3(
    math.atan2(-r[4], r[5]),
    math.asin(r[6]),
    math.atan2(-r[2], r[10]),
  );
}