morphScrimOpacity static method

double morphScrimOpacity(
  1. double progress, {
  2. double maxOpacity = 0.5,
})

Scrim (barrier) opacity behind the overlay card.

Implementation

static double morphScrimOpacity(double progress, {double maxOpacity = 0.5}) {
  final t = progress.clamp(0.0, 1.0);
  return lerpDouble(0.0, maxOpacity, t)!;
}