morphElevation static method
Shadow elevation: peaks in the middle of the transition, then drops.
At 0.0 → baseElevation, at 0.5 → peakElevation, at 1.0 → 0.0.
Implementation
static double morphElevation(
double progress, {
double baseElevation = 4.0,
double peakElevation = 16.0,
}) {
final t = progress.clamp(0.0, 1.0);
if (t < 0.5) {
final upT = t / 0.5;
return lerpDouble(baseElevation, peakElevation, upT)!;
} else {
final downT = (t - 0.5) / 0.5;
return lerpDouble(peakElevation, 0.0, downT)!;
}
}