presetTriangleShapeMap top-level constant

Map<String, MorphableShapeBorder> const presetTriangleShapeMap

Implementation

const Map<String, MorphableShapeBorder> presetTriangleShapeMap = {
  "Triangle": TriangleShapeBorder(),
  "TriangleBottom": TriangleShapeBorder(
      point1: DynamicOffset(Length(50, unit: LengthUnit.percent),
          Length(0, unit: LengthUnit.percent)),
      point2: DynamicOffset(Length(100, unit: LengthUnit.percent),
          Length(100, unit: LengthUnit.percent)),
      point3: DynamicOffset(Length(0, unit: LengthUnit.percent),
          Length(100, unit: LengthUnit.percent))),
  "TriangleLeft": TriangleShapeBorder(
      point1: DynamicOffset(Length(0, unit: LengthUnit.percent),
          Length(0, unit: LengthUnit.percent)),
      point2: DynamicOffset(Length(100, unit: LengthUnit.percent),
          Length(0, unit: LengthUnit.percent)),
      point3: DynamicOffset(Length(0, unit: LengthUnit.percent),
          Length(100, unit: LengthUnit.percent))),
  "TriangleRight": TriangleShapeBorder(
      point1: DynamicOffset(Length(0, unit: LengthUnit.percent),
          Length(0, unit: LengthUnit.percent)),
      point2: DynamicOffset(Length(100, unit: LengthUnit.percent),
          Length(0, unit: LengthUnit.percent)),
      point3: DynamicOffset(Length(100, unit: LengthUnit.percent),
          Length(100, unit: LengthUnit.percent))),
};