presetTriangleShapeMap top-level constant
Implementation
const Map<String, MorphableShapeBorder> presetTriangleShapeMap = {
"Triangle": TriangleShapeBorder(),
"TriangleBottom": TriangleShapeBorder(
point1: DynamicOffset(Length(50, unit: LengthUnit.percent),
Length(0, unit: LengthUnit.percent)),
point2: DynamicOffset(Length(100, unit: LengthUnit.percent),
Length(100, unit: LengthUnit.percent)),
point3: DynamicOffset(Length(0, unit: LengthUnit.percent),
Length(100, unit: LengthUnit.percent))),
"TriangleLeft": TriangleShapeBorder(
point1: DynamicOffset(Length(0, unit: LengthUnit.percent),
Length(0, unit: LengthUnit.percent)),
point2: DynamicOffset(Length(100, unit: LengthUnit.percent),
Length(0, unit: LengthUnit.percent)),
point3: DynamicOffset(Length(0, unit: LengthUnit.percent),
Length(100, unit: LengthUnit.percent))),
"TriangleRight": TriangleShapeBorder(
point1: DynamicOffset(Length(0, unit: LengthUnit.percent),
Length(0, unit: LengthUnit.percent)),
point2: DynamicOffset(Length(100, unit: LengthUnit.percent),
Length(0, unit: LengthUnit.percent)),
point3: DynamicOffset(Length(100, unit: LengthUnit.percent),
Length(100, unit: LengthUnit.percent))),
};