play method

Future<void> play(
  1. List<MontageAnimation> animations, {
  2. bool isReversed = false,
})

Implementation

Future<void> play(List<MontageAnimation> animations,
    {bool isReversed = false}) async {
  for (var animation in (isReversed ? animations.reversed : animations)) {
    reset();
    this.animation = animation;
    await (isReversed ? super.reverse() : super.forward());
  }
}