setError method

  1. @protected
void setError(
  1. Error newError, {
  2. bool force = false,
})

Change the error value.

Implementation

@protected
void setError(Error newError, {bool force = false}) {
  var candidate = _mutableObjects.triple.copyWith(error: newError, event: TripleEvent.error);
  candidate = middleware(candidate);
  if (force || (candidate.error != _mutableObjects.triple.error)) {
    _mutableObjects.triple = candidate;
    propagate(_mutableObjects.triple);
  }
}