Valid<STATE, EVENT, SIDE_EFFECT> class
Valid transition meaning that machine goes from fromState to toState. Transition is caused by event.
It contains optional sideEffect.
- Inheritance
-
- Object
- ValidOrInvalid<
STATE, EVENT, SIDE_EFFECT> - Valid
Constructors
- Valid(STATE fromState, EVENT event, STATE toState, SIDE_EFFECT? sideEffect)
Properties
- event → EVENT
-
final
- fromState → STATE
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- sideEffect → SIDE_EFFECT?
-
final
- toState → STATE
-
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited