Invalid<STATE, EVENT, SIDE_EFFECT> class
Invalid transition called by event. Machine stays in state
.
- Inheritance
-
- Object
- ValidOrInvalid<
STATE, EVENT, SIDE_EFFECT> - Invalid
Constructors
- Invalid(STATE fromState, EVENT event)
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited