ModuleConfig class
- Inheritance
-
- Object
- NativeObject
- ModuleConfig
Constructors
- ModuleConfig.create({bool dynamic = false, bool? shapeMutable, bool rearrange = false, ForwardType backendType = ForwardType.MNN_FORWARD_CPU, BackendConfig? backendConfig})
-
factory
-
ModuleConfig.fromPointer(Pointer<
mnn_module_config_t> ptr, {bool attach = true, int? externalSize})
Properties
- attach → bool
-
finalinherited
- backendConfig ↔ BackendConfig?
-
getter/setter pair
- backendType ↔ ForwardType
-
getter/setter pair
- dynamic ↔ bool
-
getter/setter pair
- finalizer → NativeFinalizer
-
no setteroverride
- hashCode → int
-
The hash code for this object.
no setterinherited
- isEmpty → bool
-
no setterinherited
-
props
→ List<
Object?> -
no setteroverride
-
ptr
→ Pointer<
Void> -
Gets the pointer to the underlying C++ object
no setterinherited
- rearrange ↔ bool
-
getter/setter pair
- ref → mnn_module_config_t
-
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shapeMutable ↔ bool
-
getter/setter pair
Methods
-
dispose(
) → void -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
reattach(
Pointer< Void> ptr) → void -
inherited
-
release(
) → void -
Releases the underlying C++ object
Subclasses must implement specific release logic
override
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited