AnimatedSpread constructor

AnimatedSpread({
  1. Key? key,
  2. required Animation<double> animation,
  3. required double? radius,
  4. required double? maxRadius,
  5. required Color? color,
  6. required Color? color2,
})

Implementation

AnimatedSpread(
    {Key? key,
    required Animation<double> animation,
    required double? radius,
    required double? maxRadius,
    required this.color,
    required this.color2})
    : _radiusTween = Tween(begin: radius, end: maxRadius),
      super(key: key, listenable: animation);