ShadowRef class final
Token reference for Shadow values
Properties
-
$directives
→ List<
Directive< ?Shadow> > -
Optional directives to transform the resolved value.
finalinherited
- blurRadius → double
-
The standard deviation of the Gaussian to convolve with the shadow's shape.
finalinherited
- blurSigma → double
-
The blurRadius in sigmas instead of logical pixels.
no setterinherited
- color → Color
-
Color that the shadow will be drawn with.
finalinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- hasToken → bool
-
Whether this property contains at least one token source.
no setterinherited
- hasValue → bool
-
Whether this property contains at least one value source.
no setterinherited
- offset → Offset
-
The displacement of the shadow from the casting element.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
sources
→ List<
PropSource< Shadow> > -
The list of sources that provide values for this property.
finalinherited
- type → Type
-
The runtime type of the property's value.
no setterinherited
Methods
-
directives(
List< Directive< directives) → Prop<Shadow> >Shadow> -
Returns a new property with the given directives merged with existing ones.
inherited
-
mergeProp(
covariant Prop< Shadow> ? other) → Prop<Shadow> -
Merges this property with another property.
inherited
-
noSuchMethod(
Invocation invocation) → Never -
Invoked when a nonexistent method or property is accessed.
inherited
-
scale(
double factor) → Shadow -
Returns a new shadow with its offset and blurRadius scaled by the given
factor.
inherited
-
toPaint(
) → Paint -
Create the Paint object that corresponds to this shadow description.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited