Variant class

Inheritance
Annotations

Constructors

Variant(String name)
const

Properties

hashCode int
The hash code for this object.
no setterinherited
mergeKey Object
This key determines how variants should be merged. For the most part, it's basically the runtimeType. However, for some context variants and multivariants, it is different as they can have different merge rules.
no setteroverride
name String
final
priority VariantPriority
This is the priority at which the variants are applied. In the case of some context variants that are due to widget interactivity, they should be applied at a higher priority than media query variants, for example.
final
props List<Object?>
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
stringify bool
no setterinherited

Methods

call([Attribute? p1, Attribute? p2, Attribute? p3, Attribute? p4, Attribute? p5, Attribute? p6, Attribute? p7, Attribute? p8, Attribute? p9, Attribute? p10, Attribute? p11, Attribute? p12, Attribute? p13, Attribute? p14, Attribute? p15, Attribute? p16, Attribute? p17, Attribute? p18, Attribute? p19, Attribute? p20]) VariantAttribute<IVariant>
getDiff(Comparable other) Map<String, String>
inherited
matches(Iterable<IVariant> matchVariants) bool
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited
when(BuildContext context) bool
override

Operators

operator &(covariant IVariant variant) MultiVariant
inherited
operator ==(Object other) bool
The equality operator.
inherited
operator |(covariant IVariant variant) MultiVariant
inherited