MiniSkeleton.rect constructor

const MiniSkeleton.rect({
  1. Key? key,
  2. required double width,
  3. required double height,
  4. BorderRadiusGeometry? borderRadius,
})

Implementation

const MiniSkeleton.rect({
  super.key,
  required this.width,
  required this.height,
  this.borderRadius,
}) : shape = MiniSkeletonShape.rect;