sound_set_looped method

void sound_set_looped(
  1. Pointer<Sound> self,
  2. bool value,
  3. int delay_ms
)

Implementation

void sound_set_looped(
  ffi.Pointer<Sound> self,
  bool value,
  int delay_ms,
) {
  return _sound_set_looped(
    self,
    value,
    delay_ms,
  );
}