sound_init method
Implementation
int sound_init(
ffi.Pointer<Sound> self,
ffi.Pointer<ffi.Float> data,
int data_size,
int sound_format,
int channels,
int sample_rate,
ffi.Pointer<ffi.Void> vengine,
) {
return _sound_init(
self,
data,
data_size,
sound_format,
channels,
sample_rate,
vengine,
);
}