sound_init method

int sound_init(
  1. Pointer<Sound> self,
  2. Pointer<Float> data,
  3. int data_size,
  4. int sound_format,
  5. int channels,
  6. int sample_rate,
  7. Pointer<Void> vengine,
)

Implementation

int sound_init(
  ffi.Pointer<Sound> self,
  ffi.Pointer<ffi.Float> data,
  int data_size,
  int sound_format,
  int channels,
  int sample_rate,
  ffi.Pointer<ffi.Void> vengine,
) {
  return _sound_init(
    self,
    data,
    data_size,
    sound_format,
    channels,
    sample_rate,
    vengine,
  );
}