play method
void
play()
Starts a sound. Stopped and played again if it is already started.
Implementation
void play() {
if (_sound.looping.$1) _sound.looping = (false, 0);
_sound.replay();
}
Starts a sound. Stopped and played again if it is already started.
void play() {
if (_sound.looping.$1) _sound.looping = (false, 0);
_sound.replay();
}