mgpuReadAsyncInt32 function
Future<void>
mgpuReadAsyncInt32(
- MGPUBuffer buffer,
- TypedData outputData, {
- int readElements = 0,
- int elementOffset = 0,
Implementation
Future<void> mgpuReadAsyncInt32(
MGPUBuffer buffer,
TypedData outputData, {
int readElements = 0,
int elementOffset = 0,
}) => _readAsync(_elemI32, buffer, outputData, 4, readElements,
elementOffset);