createSharedOutputTexture method

PlatformSharedOutputTexture? createSharedOutputTexture(
  1. int width,
  2. int height
)

Create a cross-API shared output texture (Windows: D3D12<->D3D11 zero-copy via NT shared handle). Returns null on unsupported platforms.

Implementation

PlatformSharedOutputTexture? createSharedOutputTexture(
  int width,
  int height,
) => null;