GpuTextureFrameSource constructor

const GpuTextureFrameSource({
  1. required Object platformVideoTexture,
  2. required int width,
  3. required int height,
  4. required ExternalPixelFormat externalPixelFormat,
  5. int timestampUs = 0,
})

Implementation

const GpuTextureFrameSource({
  required this.platformVideoTexture,
  required this.width,
  required this.height,
  required this.externalPixelFormat,
  this.timestampUs = 0,
});