close method
Stops the worklet and releases the audio context.
Implementation
Future<void> close() async {
if (_closed) return;
_closed = true;
try {
// Ask the processor to return false so the node is collected, THEN tear
// the graph down; disconnecting first can leave it running silently.
_node.port.postMessage('stop'.toJS);
_node.disconnect();
_gain.disconnect();
} on Object {
// Already gone.
}
try {
await _context.close().toDart;
} on Object {
// Already closed.
}
}