requestGpuOutput property
If true, request the decoder to output GPU-resident frames (D3D11 texture, IOSurface, dmabuf) for zero-copy onward processing.
Implementation
final bool requestGpuOutput;
If true, request the decoder to output GPU-resident frames (D3D11 texture, IOSurface, dmabuf) for zero-copy onward processing.
final bool requestGpuOutput;