MiniInputPlatformInterface class abstract
Abstract interface for input capture functionality on all platforms.
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
addGamepadChangeListener(
MiniAVDeviceChangeListener listener) → void Function() - Subscribe to gamepad add/remove notifications.
-
createContext(
) → Future< MiniInputContextPlatformInterface> - Create an input capture context.
-
enumerateGamepads(
) → Future< List< MiniAVDeviceInfo> > - Enumerate available gamepad devices.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
requestMotionPermission(
) → Future< bool> - Request OS motion-sensor permission where one is required (iOS 13+, and iOS-Safari web where it MUST be called synchronously from a user gesture — call this as the first thing in the gesture handler, before any context is created, so the user-activation is still live). No-op / already-granted elsewhere. Returns true if motion may be captured. Default: true.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited