startCapture abstract method

Future<void> startCapture(
  1. void onData(
    1. MiniAVBuffer buffer,
    2. Object? userData
    ), {
  2. Object? userData,
})

Start audio input capture. onData is called for each audio buffer received.

Implementation

Future<void> startCapture(
  void Function(MiniAVBuffer buffer, Object? userData) onData, {
  Object? userData,
});