startCapture abstract method

Future<void> startCapture(
  1. void onFrame(
    1. MiniAVBuffer buffer,
    2. Object? userData
    ), {
  2. Object? userData,
})

Start screen capture. onFrame is called for each frame received.

Implementation

Future<void> startCapture(
  void Function(MiniAVBuffer buffer, Object? userData) onFrame, {
  Object? userData,
});