resolveScreenAssets method
Future<AssetResolutionResult>
resolveScreenAssets({
- required MiniProgramManifest manifest,
- required String screenId,
- required Map<
String, dynamic> screenJson, - required AssetCache assetCache,
- required SdkLogger logger,
Implementation
Future<AssetResolutionResult> resolveScreenAssets({
required MiniProgramManifest manifest,
required String screenId,
required Map<String, dynamic> screenJson,
required AssetCache assetCache,
required SdkLogger logger,
}) async {
if (!manifest.allowsEntryScreenStaleCache) {
return AssetResolutionResult(
screenJson: Map<String, dynamic>.from(screenJson),
);
}
final stats = _AssetResolutionStats();
final resolved = await _resolveValue(
value: screenJson,
manifest: manifest,
screenId: screenId,
assetCache: assetCache,
logger: logger,
stats: stats,
);
return AssetResolutionResult(
screenJson: Map<String, dynamic>.from(resolved as Map),
cachedAssetCount: stats.cachedAssetCount,
downloadedAssetCount: stats.downloadedAssetCount,
failedAssetCount: stats.failedAssetCount,
);
}