MiniProgramInteractionNode class final

Bounded, rendered information about one UI element. No action payloads, hidden state, credentials or backend configuration are included.

Constructors

MiniProgramInteractionNode({required String id, required String role, required String label, required List<MiniProgramInteractionAction> actions, String? parentId, String? value, String? hint, bool enabled = true, bool? selected, bool? checked, bool protected = false, int? maxLength})

Properties

actions → List<MiniProgramInteractionAction>
final
checked → bool?
final
enabled → bool
final
hashCode → int
The hash code for this object.
no setterinherited
hint → String?
final
id → String
final
label → String
final
maxLength → int?
final
parentId → String?
final
protected → bool
final
role → String
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
selected → bool?
final
value → String?
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() → Map<String, Object?>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited