MetaballsRenderer constructor

const MetaballsRenderer({
  1. Key? key,
  2. required Size size,
  3. required double time,
  4. required Color color,
  5. required List<MetaBallComputedState> metaballs,
  6. required double pixelRatio,
  7. required double glowRadius,
  8. required double glowIntensity,
  9. required Duration animationDuration,
  10. Gradient? gradient,
})

Implementation

const MetaballsRenderer({
  Key? key,
  required this.size,
  required this.time,
  required this.color,
  required this.metaballs,
  required this.pixelRatio,
  required this.glowRadius,
  required this.glowIntensity,
  required this.animationDuration,
  this.gradient,
}) : super(key: key);