OAuthSessionManager class

Constructors

OAuthSessionManager({required Uri serverUrl, required String clientId, String? clientSecret, Duration refreshSkew = const Duration(minutes: 2), Duration minValidFor = const Duration(hours: 8)})

Properties

clientId → String
final
clientSecret → String?
final
hashCode → int
The hash code for this object.
no setterinherited
isLoggedIn → bool
no setter
minValidFor → Duration
Your current heuristic: treat tokens as “good” if valid at least 8 hours more. If you want “refresh only when nearly expired”, set this to Duration.zero.
final
refreshSkew → Duration
Refresh a little early to avoid edge-of-expiry failures.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
serverUrl → Uri
final

Methods

getValidAccessTokenOrThrow() → Future<String>
Returns current access token if sufficiently valid, otherwise refreshes. Throws if not logged in or refresh fails.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
refreshOrThrow() → Future<void>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited