call method

Dispatcher call(
  1. Dispatcher dispatcher,
  2. void initializer(
    1. dynamic (
      1. S
      )
    ),
  3. StateChannel<StateAction<S, dynamic>> state,
  4. Dispatcher next,
)

Implementation

Dispatcher call(
  Dispatcher dispatcher,
  void Function(dynamic Function(S)) initializer,
  StateChannel<StateAction<S, dynamic>> state,
  Dispatcher next
) => _closure(dispatcher, initializer, state, next);