FlyZone.inOverlay constructor

const FlyZone.inOverlay({
  1. Key? key,
  2. FlyZoneController? controller,
  3. required List<Widget> entries,
  4. required Widget child,
})

Implementation

const factory FlyZone.inOverlay({
  Key? key,
  FlyZoneController? controller,
  required List<Widget> entries,
  required Widget child,
}) = _FlyZoneInOverlay;