sendMessage method

void sendMessage(
  1. Map<String, dynamic> message
)

Implementation

void sendMessage(Map<String, dynamic> message) {
  if (_webSocketChannel != null && _isConnected) {
    final jsonMessage = jsonEncode(message);
    _webSocketChannel!.sink.add(jsonMessage);
  } else {
    debugPrint('⚠️ WebSocket not connected');
  }
}