ControlButtonsComponent class

Control-buttons bar displaying action buttons with icon/label, active states, and horizontal/vertical layout.

  • Filters buttons by show == true, builds list of visible buttons.
  • Each button displays:
    • Icon: icon (inactive) or alternateIcon (active); color from active ? activeIconColor : inactiveIconColor (or per-button overrides).
    • Label: name text below icon; color from buttonColor (or per-button color).
  • Button tap invokes onPress callback (if not disabled).
  • Layout direction: vertical == false = Row (horizontal), vertical == true = Column (vertical).
  • Alignment via alignment (MainAxisAlignment for main axis).
  • Spacing between buttons via gap.
  • Per-button customization via customComponent (replaces icon+label), backgroundColor map (state colors), decoration, padding, margin, constraints.
  • Six builder hooks (containerBuilder, buttonsBuilder, buttonBuilder, buttonContentBuilder, iconBuilder, labelBuilder) for granular customization.

Override via MediasfuUICustomOverrides.controlButtonsComponent to inject custom button designs, animations, tooltips, or haptic feedback.

Example Usage:

ControlButtonsComponent(
  options: ControlButtonsComponentOptions(
    buttons: [
      ControlButton(
        name: "Play",
        icon: Icons.play_arrow,
        onPress: () => print("Play button pressed"),
      ),
      ControlButton(
        name: "Stop",
        icon: Icons.stop,
        onPress: () => print("Stop button pressed"),
        active: true,
      ),
    ],
    alignment: MainAxisAlignment.center,
    vertical: false,
    buttonBackgroundColor: Colors.blue,
  ),
);

Notes:

  • Each button can have an active state, displaying an alternateIcon and activeColor when active.
  • The component can be laid out horizontally or vertically based on the vertical property.
Inheritance

Constructors

ControlButtonsComponent({Key? key, required ControlButtonsComponentOptions options})
const

Properties

hashCode int
The hash code for this object.
no setterinherited
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
options ControlButtonsComponentOptions
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
createElement() StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited