AudioPlayerAdapter class abstract
Pluggable backend for audio playback. Implement against your preferred
player package (just_audio, audioplayers, flutter_sound, etc.) so
media_pro itself stays free of audio-engine dependencies.
One adapter instance corresponds to one underlying player. Coordinate "only one playing at a time" through AudioMessageController, which owns the adapter and pauses on source changes.
Constructors
Properties
-
durationStream
→ Stream<
Duration?> -
Emits duration once the source has been parsed by the player. Null
while loading.
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
-
playingStream
→ Stream<
bool> -
Emits
truewhen actively playing,falsewhen paused / stopped.no setter -
positionStream
→ Stream<
Duration> -
Emits the playhead position for the loaded source.
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
dispose(
) → Future< void> - Release native resources. Called by AudioMessageController.dispose.
-
load(
String source) → Future< void> - Load a new source (URL or local path). Resets position to zero.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
pause(
) → Future< void> - Pause playback. Position is preserved.
-
play(
) → Future< void> - Resume / start playback of the currently loaded source.
-
seek(
Duration position) → Future< void> -
Seek the currently loaded source to
position. -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited